![]() Strength: 15% ATK Up / 10% DMG Cap Up / 20% DMG Lowered Multiplier: Perpetuity Duration: 5 turns. Shiva Brahma and Rudra All allies gain Guidance of the Blaze ATK and DMG cap are boosted / DMG taken is reduced (Can't be removed) Strength: 20% Duration: 3 turns and 30% DMG Cap Up Maximum amount of DMG that can be dealt per hit is boosted Nina Drango Half Dragon Gain 20% Skill Precision Boosted Skill accuracy is boosted Gain Uberuption ATK, DEF, DMG cap, and C.A. Lancelot and Vane Uberuption Fully restore caster's HP and remove all debuffs. Is at 4: All other allies also gain Hype ATK is boosted (Consumes 5 Hellfire Crest Fire magic is amplified (Max: 5 / Can't be removed)Īoidos Judgment Night Gain Hype ATK is boostedĪlso gain DMG Cap Up Maximum amount of DMG that can be dealt per hit is boostedĭuration: 3 turns based on Hype ATK is boosted Strength: 50% Duration: 3 turns, and 15% DMG Cap Up Maximum amount of DMG that can be dealt per hit is boosted Strength: 1% of foe's max HP (Damage cap: 50,000) Duration: 3 turns, 50% Bonus Fire DMG Deals bonus fire DMG for one-foe one-ally attacks Duration: 3 turns, Keen Supplemental DMG to critical hits Strength: 100% chance of dealing 30% more damage. ( When Altair's Hellfire Crest Fire magic is amplified (Max: 5 / Can't be removed)Īll Fire allies gain 100% / 30% Critical Hit Rate Up Attacks made with elemental superiority have a chance to deal boosted DMG Strength: 1% of foe's max HP (Damage cap: 50,000) Duration: 3 turns, and Hellfire Crest Fire magic is amplified (Max: 5 / Can't be removed) Strength: 70% chance of dealing 30% more damage. Duration: 3 turns and 50% DMG Cap Up Maximum amount of DMG that can be dealt per hit is boostedĪltair (Holiday) Battleplan: March Battleplan: March:Īll Fire allies gain 70% / 30% Critical Hit Rate Up Attacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 80% more damage. ( When HP is 50% or above: Also gain Strength ATK is greatly boosted based on how high HP isĪliza Flame Wreath Gain 50% / 80% Critical Hit Rate Up Attacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% Duration: 6 turns, and 10% TA Up Triple attack rate is boosted Strength: 10% Duration: 6 turns, 100% DA Up Double attack rate is boosted Strength: 100% Multiplier: Normal Duration: 6 turns, 10% DMG Cap Up Maximum amount of DMG that can be dealt per hit is boosted If you can help please feel free to edit it but please write edit summaries, preferably with sources.Ībby Raging Arm DX Gain 100% ATK Up ATK is boosted ![]() This section is still being written, it may be wildly inaccurate or missing significant data. Glossary | Quick Navigation | Field EffectsĬan deal big bonus DMG when DMG dealt in one turn reaches a certain amount About DMG Cap Boosted Main article: Damage Cap Sources ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |